Transhumanismus

Tech: 2020 top five gadgets

Home AI - 27 Prosinec, 2020 - 18:26

With dual lenses, infrared lights and a deep-learning AI algorithm, the C3X security camera feels like it should belong in a sci-fi movie. The device …


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Kategorie: Transhumanismus

Artificial Intelligence Creates an Infinite Bass Solo

Home AI - 27 Prosinec, 2020 - 18:15

What we have here is a never-ending bass solo generated by a recurrent neural network (RNN). It was trained on two hours of bass improvisation by …


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Kategorie: Transhumanismus

Kuo: Market ‘too bullish’ on Apple Car, launch could be 2028 or later

Home AI - 27 Prosinec, 2020 - 18:03

… and one of Kuo's big concerns is that Apple may be 5 years or more behind in that realm of deep learning compared to Tesla, Waymo, and more.


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Kategorie: Transhumanismus

Cathie Wood: Uber And Lyft Missed The Boat

Home AI - 27 Prosinec, 2020 - 17:30

Data collection and AI are closely intertwined because machine learning systems develop faster and with greater precision when they are paired with …


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Kategorie: Transhumanismus

New in 2021: Advanced Battle Management System testing begins

Home AI - 27 Prosinec, 2020 - 17:30

… networks and artificial intelligence systems are compatible with one another and send information seamlessly under the Combined Joint All-Domain …


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Kategorie: Transhumanismus

Kuo: Apple Car Still in Early Stages, Unlikely to Launch Until 2025-2027 at Earliest

Home AI - 27 Prosinec, 2020 - 17:26

… how competitive Apple would be in the EV/self-driving vehicle market due to the company lagging behind in deep learning/artificial intelligence:.


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Kategorie: Transhumanismus

Nikola Danaylov on Ex Human: the Lessons of 2020

Singularity Weblog - 27 Prosinec, 2020 - 17:22
I want to help out new podcasters as much as I can. So, when they ask me for an interview, I’m almost always looking for a reason to say “Yes.” Here is my 2nd interview for Alexander Padalka’s Ex Human on the lessons of 2020. I hope you find it is worth your time. During […]
Kategorie: Transhumanismus

Blinkware: Manufacturing inspection technologist makes healthcare pivot

Home AI - 27 Prosinec, 2020 - 17:18

Blinkware, which was established in 2013, has been using artificial intelligence (AI) and machine learning to introduce avant-garde technologies …


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Kategorie: Transhumanismus

Blinkware: Manufacturing inspection technologist makes healthcare pivot

Home AI - 27 Prosinec, 2020 - 17:18

… uploaded into the software and the AI analyses them using image processing, machine learning and deep-learning algorithms to identify anomalies, …


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Kategorie: Transhumanismus

Data Science Platform as a Service Market Trends, Growth, Analysis, Opportunities and Overview …

Home AI - 27 Prosinec, 2020 - 16:45

This report divides based on the key players, Type, Application and Regions are Mentioned Below. The new research report on Data Science Platform …


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Kategorie: Transhumanismus

How a Software Map of the Entire Planet Could Change the World Forever

Singularity HUB - 27 Prosinec, 2020 - 16:00

i
“3D map data is the scaffolding of the 21st century.”

–Edward Miller, Founder, Scape Technologies, UK

Covered in cameras, sensors, and a distinctly spaceship looking laser system, Google’s autonomous vehicles were easy to spot when they first hit public roads in 2015. The key hardware ingredient is a spinning laser fixed to the roof, called lidar, which provides the car with a pair of eyes to see the world. Lidar works by sending out beams of light and measuring the time it takes to bounce off objects back to the source. By timing the light’s journey, these depth-sensing systems construct fully 3D maps of their surroundings.

3D maps like these are essentially software copies of the real world. They will be crucial to the development of a wide range of emerging technologies including autonomous driving, drone delivery, robotics, and a fast-approaching future filled with augmented reality.

Like other rapidly improving technologies, lidar is moving quickly through its development cycle. What was an expensive technology on the roof of a well-funded research project is now becoming cheaper, more capable, and readily available to consumers. At some point, lidar will come standard on most mobile devices and is now available to early-adopting owners of the iPhone 12 Pro.

Consumer lidar represents the inevitable shift from wealthy tech companies generating our world’s map data, to a more scalable crowd-sourced approach. To develop the repository for their Street View Maps product, Google reportedly spent $1-2 billion sending cars across continents photographing every street. Compare that to a live-mapping service like Waze, which uses crowd-sourced user data from its millions of users to generate accurate and real-time traffic conditions. Though these maps serve different functions, one is a static, expensive, unchanging map of the world while the other is dynamic, real-time, and constructed by users themselves.

Soon millions of people may be scanning everything from bedrooms to neighborhoods, resulting in 3D maps of significant quality. An online search for lidar room scans demonstrates just how richly textured these three-dimensional maps are compared to anything we’ve had before. With lidar and other depth-sensing systems, we now have the tools to create exact software copies of everywhere and everything on earth.

At some point, likely aided by crowdsourcing initiatives, these maps will become living breathing, real-time representations of the world. Some refer to this idea as a “digital twin” of the planet. In a feature cover story, Kevin Kelly, the cofounder of Wired magazine,  calls this concept the “mirrorworld,” a one-to-one software map of everything.

So why is that such a big deal? Take augmented reality as an example.

Of all the emerging industries dependent on such a map, none are more invested in seeing this concept emerge than those within the AR landscape. Apple, for example, is not-so-secretly developing a pair of AR glasses, which they hope will deliver a mainstream turning point for the technology.

For Apple’s AR devices to work as anticipated, they will require virtual maps of the world, a concept AR insiders call the “AR cloud,” which is synonymous with the “mirrorworld” concept. These maps will be two things. First, they will be a tool that creators use to place AR content in very specific locations; like a world canvas to paint on. Second, they will help AR devices both locate and understand the world around them so they can render content in a believable way.

Imagine walking down a street wanting to check the trading hours of a local business. Instead of pulling out your phone to do a tedious search online, you conduct the equivalent of a visual google search simply by gazing at the store. Albeit a trivial example, the AR cloud represents an entirely non-trivial new way of managing how we organize the world’s information. Access to knowledge can be shifted away from the faraway monitors in our pocket, to its relevant real-world location.

Ultimately this describes a blurring of physical and digital infrastructure. Our public and private spaces will thus be comprised equally of both.

No example demonstrates this idea better than Pokémon Go. The game is straightforward enough; users capture virtual characters scattered around the real world. Today, the game relies on traditional GPS technology to place its characters, but GPS is accurate only to within a few meters of a location. For a car navigating on a highway or locating Pikachus in the world, that level of precision is sufficient. For drone deliveries, driverless cars, or placing a Pikachu in a specific location, say on a tree branch in a park, GPS isn’t accurate enough. As astonishing as it may seem, many experimental AR cloud concepts, even entirely mapped cities, are location specific down to the centimeter.

Niantic, the $4 billion publisher behind Pokémon Go, is aggressively working on developing a crowd-sourced approach to building better AR Cloud maps by encouraging their users to scan the world for them. Their recent acquisition of 6D.ai, a mapping software company developed by the University of Oxford’s Victor Prisacariu through his work at Oxford’s Active Vision Lab, indicates Niantic’s ambition to compete with the tech giants in this space.

With 6D.ai’s technology, Niantic is developing the in-house ability to generate their own 3D maps while gaining better semantic understanding of the world. By going beyond just knowing there’s a temporary collection of orange cones in a certain location, for example, the game may one day understand the meaning behind this; that a temporary construction zone means no Pokémon should spawn here to avoid drawing players to this location.

Niantic is not the only company working on this. Many of the big tech firms you would expect have entire teams focused on map data. Facebook, for example, recently acquired the UK-based Scape technologies, a computer vision startup mapping entire cities with centimeter precision.

As our digital maps of the world improve, expect a relentless and justified discussion of privacy concerns as well. How will society react to the idea of a real-time 3D map of their bedroom living on a Facebook or Amazon server? Those horrified by the use of facial recognition AI being used in public spaces are unlikely to find comfort in the idea of a machine-readable world subject to infinite monitoring.

The ability to build high-precision maps of the world could reshape the way we engage with our planet and promises to be one of the biggest technology developments of the next decade. While these maps may stay hidden as behind-the-scenes infrastructure powering much flashier technologies that capture the world’s attention, they will soon prop up large portions of our technological future.

Keep that in mind when a car with no driver is sharing your road.

Image credit: sergio souza / Pexels

Kategorie: Transhumanismus

Make Music A Full Body Experience With A “Vibro-Tactile” Suit

Futurism - Enhanced Humans - 27 Září, 2018 - 16:09
SYNESTHETES

Tired: Listening to music.
Wired: Feeling the music.

A mind-bending new suit straps onto your torso, ankles and wrists, then uses actuators to translate audio into vivid vibration. The result: a new way for everyone to experience music, according to its creators. That’s especially exciting for people who have trouble hearing.

THE FEELIES

The Music: Not Impossible suit was created by design firm Not Impossible Labs and electronics manufacturing company Avnet. The suit can create sensations to go with pre-recorded music, or a “Vibrotactile DJ” can adjust the sensations in real time during a live music event.”

Billboard writer Andy Hermann tried the suit out, and it sounds like a trip.

“Sure enough, a pulse timed to a kickdrum throbs into my ankles and up through my legs,” he wrote. “Gradually, [the DJ] brings in other elements: the tap of a woodblock in my wrists, a bass line massaging my lower back, a harp tickling a melody across my chest.”

MORE ACCESSIBLE

To show the suit off, Not Impossible and Avnet organized a performance this past weekend by the band Greta Van Fleet at the Life is Beautiful Festival in Las Vegas. The company allowed attendees to don the suits. Mandy Harvey, a deaf musician who stole the show on America’s Got Talent last year, talked about what the performance meant to her in a video Avnet posted to Facebook.

“It was an unbelievable experience to have an entire audience group who are all experiencing the same thing at the same time,” she said. “For being a deaf person, showing up at a concert, that never happens. You’re always excluded.”

READ MORE: Not Impossible Labs, Zappos Hope to Make Concerts More Accessible for the Deaf — and Cooler for Everyone [Billboard]

More on accessible design: New Tech Allows Deaf People To Sense Sounds

The post Make Music A Full Body Experience With A “Vibro-Tactile” Suit appeared first on Futurism.

Kategorie: Transhumanismus

“Synthetic Skin” Could Give Prosthesis Users a Superhuman Sense of Touch

Futurism - Enhanced Humans - 20 Září, 2018 - 20:37
IN THE FEELS

Today’s prosthetics can give people with missing limbs the ability to do almost anything — run marathons, climb mountains, you name it. But when it comes to letting those people feel what they could with a natural limb, the devices, however mechanically sophisticated, invariably fall short.

Now researchers have created a “synthetic skin” with a sense of touch that not only matches the sensitivity of natural skin, but in some cases even exceeds it. Now the only challenge is getting that information back into the wearer’s nervous system.

UNDER PRESSURE

When something presses against your skin, your nerves receive and transmit that pressure to the brain in the form of electrical signals.

To mimic that biological process, the researchers suspended a flexible polymer, dusted with magnetic particles, over a magnetic sensor. The effect is like a drum: Applying even the tiniest amount of pressure to the membrane causes the magnetic particles to move closer to the sensors, and they transmit this movement electronically.

The research, which could open the door to super-sensitive prosthetics, was published Wednesday in the journal Science Robotics.

SPIDEY SENSE TINGLING

Tests shows that the skin can sense extremely subtle pressure, such as a blowing breeze, dripping water, or crawling ants. In some cases, the synthetic skin responded to pressures so gentle that natural human skin wouldn’t be able to detect them.

While the sensing ability of this synthetic skin is remarkable, the team’s research doesn’t address how to transmit the signals to the human brain. Other scientists are working on that, though, so eventually this synthetic skin could give prosthetic wearers the ability to feel forces even their biological-limbed friends can’t detect.

READ MORE: A Skin-Inspired Tactile Sensor for Smart Prosthetics [Science Robotics]

More on synthetic skin: Electronic Skin Lets Amputees Feel Pain Through Their Prosthetics

The post “Synthetic Skin” Could Give Prosthesis Users a Superhuman Sense of Touch appeared first on Futurism.

Kategorie: Transhumanismus

People Are Zapping Their Brains to Boost Creativity. Experts Have Concerns.

Futurism - Enhanced Humans - 19 Září, 2018 - 20:56
BRAIN BOOST

There’s a gadget that some say can help alleviate depression and enhance creativity. All you have to do is place a pair of electrodes on your scalp and the device will deliver electrical current to your brain. It’s readily available on Amazon or you can even make your own.

But in a new paper published this week in the Creativity Research Journal, psychologists at Georgetown University warned that the practice is spreading before we have a good understanding of its health effects, especially since consumers are already buying and building unregulated devices to shock them. They also cautioned that the technique, which scientists call transcranial electrical stimulation (tES), could have adverse effects on the brains of young people.

“There are multiple potential concerns with DIY-ers self-administering electric current to their brains, but this use of tES may be inevitable,” said co-author Adam Green in a press release. “And, certainly, anytime there is risk of harm with a technology, the scariest risks are those associated with kids and the developing brain”

SHOCK JOCK

Yes, there’s evidence that tES can help patients with depression, anxiety, Parkinson’s disease, and other serious conditions, the Georgetown researchers acknowledge.

But that’s only when it’s administered by a trained health care provider. When administering tES at home, people might ignore safety directions, they wrote, or their home-brewed devices could deliver unsafe amounts of current. And because it’s not yet clear what effects of tES might be on the still-developing brains of young people, the psychologists advise teachers and parents to resist the temptation to use the devices to encourage creativity among children.

The takeaway: tES is likely here to stay, and it may provide real benefits. But for everyone’s sake, consumer-oriented tES devices should be regulated to protect users.

READ MORE: Use of electrical brain stimulation to foster creativity has sweeping implications [Eurekalert]

More on transcranial electrical stimulation: DARPA’s New Brain Device Increases Learning Speed by 40%

The post People Are Zapping Their Brains to Boost Creativity. Experts Have Concerns. appeared first on Futurism.

Kategorie: Transhumanismus

Military Pilots Can Control Three Jets at Once via a Neural Implant

Futurism - Enhanced Humans - 19 Září, 2018 - 15:25
MIND CONTROL

The military is making it easier than ever for soldiers to distance themselves from the consequences of war. When drone warfare emerged, pilots could, for the first time, sit in an office in the U.S. and drop bombs in the Middle East.

Now, one pilot can do it all, just using their mind — no hands required.

Earlier this month, DARPA, the military’s research division, unveiled a project that it had been working on since 2015: technology that grants one person the ability to pilot multiple planes and drones with their mind.

“As of today, signals from the brain can be used to command and control … not just one aircraft but three simultaneous types of aircraft,” Justin Sanchez, director of DARPA’s Biological Technologies Office, said, according to Defense One.

THE SINGULARITY

Sanchez may have unveiled this research effort at a “Trajectory of Neurotechnology” session at DARPA’s 60th anniversary event, but his team has been making steady progress for years. Back in 2016, a volunteer equipped with a brain-computer interface (BCI) was able to pilot an aircraft in a flight simulator while keeping two other planes in formation — all using just his thoughts, a spokesperson from DARPA’s Biological Technologies Office told Futurism.

In 2017, Copeland was able to steer a plane through another simulation, this time receiving haptic feedback — if the plane needed to be steered in a certain direction, Copeland’s neural implant would create a tingling sensation in his hands.

NOT QUITE MAGNETO

There’s a catch. The DARPA spokesperson told Futurism that because this BCI makes use of electrodes implanted in and on the brain’s sensory and motor cortices, experimentation has been limited to volunteers with varying degrees of paralysis. That is: the people steering these simulated planes already had brain electrodes, or at least already had reason to undergo surgery.

To try and figure out how to make this technology more accessible and not require surgical placement of a metal probe into people’s brains, DARPA recently launched the NExt-Generation Nonsurgical Neurotechnology (N3) program. The plan is to make a device with similar capabilities, but it’ll look more like an EEG cap that the pilot can take off once a mission is done.

“The envisioned N3 system would be a tool that the user could wield for the duration of a task or mission, then put aside,” said Al Emondi, head of N3, according to the spokesperson. “I don’t like comparisons to a joystick or keyboard because they don’t reflect the full potential of N3 technology, but they’re useful for conveying the basic notion of an interface with computers.”

READ MORE: It’s Now Possible To Telepathically Communicate with a Drone Swarm [Defense One]

More on DARPA research: DARPA Is Funding Research Into AI That Can Explain What It’s “Thinking”

The post Military Pilots Can Control Three Jets at Once via a Neural Implant appeared first on Futurism.

Kategorie: Transhumanismus

Lab-Grown Bladders Can Save People From a Lifetime of Dialysis

Futurism - Enhanced Humans - 12 Září, 2018 - 21:54
ONE IN A MILLION TEN

Today, about 10 people on Earth have bladders they weren’t born with. No, they didn’t receive bladder transplants — doctors grew these folks new bladders using the recipients’ own cells.

On Tuesday, the BBC published a report on the still-nascent procedure of transplanting lab-grown bladders. In it, the publication talks to Luke Massella, who underwent the procedure more than a decade ago. Massella was born with spina bifida, which carries with it a risk of damage to the bladder and urinary tract. Now, he lives a normal life, he told the BBC.

“I was kind of facing the possibility I might have to do dialysis [blood purification via machine] for the rest of my life,” he said. “I wouldn’t be able to play sports, and have the normal kid life with my brother.”

All that changed after Anthony Atala, a surgeon at Boston Children’s Hospital, decided he was going to grow a new bladder for Massella.

ONE NEW BLADDER, COMING UP!

To do that, Atala first removed a small piece of Massella’s own bladder. He then removed cells from this portion of bladder and multiplied them in a petri dish. Once he had enough cells, he coated a scaffold with the cells and placed the whole thing in a temperature controlled, high oxygen environment. After a few weeks, the lab-created bladder was ready for transplantation into Massella.

“So it was pretty much like getting a bladder transplant, but from my own cells, so you don’t have to deal with rejection,” said Massella.

The number of people with lab-grown bladders might still be low enough to count on your fingers, but researchers are making huge advances in growing everything from organs to skin in the lab. Eventually, we might reach a point when we can replace any body part we need to with a perfect biological match that we built ourselves.

READ MORE: “A New Bladder Made From My Cells Gave Me My Life Back” [BBC]

More on growing organs: The FDA Wants to Expedite Approval of Regenerative Organ Therapies

The post Lab-Grown Bladders Can Save People From a Lifetime of Dialysis appeared first on Futurism.

Kategorie: Transhumanismus
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